General Jumpchain Thread 10 RP (2024)

JUMP - - James Bond: Die Another Day
Primary Goal

: Help bond take down the villain

Solution for Primary Goal:

Have point man help him

Secondary Goals

:

Reason for visiting

: The Icarus Satellite

Location

: Europe

Origin

: Super Villain

Items

Vehicles

:

- X1 Aston Martin Vanquish
- X1 Jaguar XKR
Buildings and Bases:
- X357 Icarus Satellites = Either can provide sunlight to areas of the world which lack it in order to promote agricultural development in cold climates or can act as a super weapon.
Companions:
- X2 Q
- X2 M
- X2 James Bond
- X2 Jinx = NSA Agent
- X2 Miss Frost = MI6 Agent
- X2 Verity = Swordsman

—----------------------------------------------------------------------------------------------------------------------------

JUMP - Command and Conquer Generals
Primary Goal

: Try and stop the GLA before they nuke Bejing

Solution for Primary Goal:

Assault their main base with overwhelming numbers

Secondary Goals

:

Reason for visiting

: Particle cannons

Location

: 1 year before the gla nuke bejing

Origin

: USA

Perks

:
- Five Star
- The Might Of Thousands
- The Red Army Stands Strong
- Good As New
- Safety First
- Guardian Angels
- Pinpoint Accuracy
- The Cutting Edge

Items

General Items:
- X 1 Drone Stockpile
- X 1 Military Algorithms
Followers, Allies and NPC's:
- X 5 Chinese Construction Dozer
- X 5 GLA Worker
- X 5 USA Construction Dozer
- X 400 US Rangers
- X 40 US Missile Defenders
- X 20 US Humvees
- X 20 US Ambulances
- X 10 US Paladin Tank
- X 10 US Combat Chinkooks
- X 10 US Aurora Alpha Bombers
- X 20 Chinese Hackers
Buildings and Bases:
- X 1 Black Gold = Oil Field
- X 1 Regional Cyber Security Oversight
- X 1 Liberated Goods Emporium
- X 1 Aerial Supply Coordinator
- X66 The Ultimate Weapon = Tier 3
- - X 66 Particle Uplink Cannon Perk Purchase
- - X 66 Alexandria's Upgraded Particle Uplink Cannon
- - X 66 Townes Laser Uplink Cannon
Companions:
- X 20 Created Companions = US / EU Commanders
- X 20 Created Companions = US / EU Commandos
- X2 US Commanders [the player Character]
- X2 Chinese Commanders [The Player Character]
- X2 Lt Eva
- X 2 Colonel Burton
- X 2 Black Lotus
Scenarios
- The General's Challenge = Gain all tech and blueprints from the generals universe

—----------------------------------------------------------------------------------------------------------------------------

JUMP - Red Alert 2
Primary Goal

: Stop the Soviets

Solution for Primary Goal:

Use Jeagers to stroll right into Moscow

Secondary Goals

:

Reason for visiting

: To get Einstein, Tanya, Eva and the Allied techbase

Location

: Europe

Origin

: The Allies [Drop In]

Perks

:
- A Man Could Blow A Fuse…= Harder to confuse with weird things like time travel
- Inventive = Can invent super tech like chronospheres and prism towers
- Superior Soviet Engineering = Stuff i design works better than it should, though this perk won't be super effective since i'll still be using saftey features and the like
- Psi Tech Adept = Good with Psionic tech
- Willpower = immune to all forms of mind control and psychic manipulation

Items

Supplies:
- X66 Ore Drill = A Drill that brings up a steady and unlimited supply of resources
- X3 Gem Drills = Unlimited valuable resources
Vehicles:
- X14 Allied Aircraft carriers = 3 VTOLs each = 42 VTOLs total
Buildings and Bases:
- X1 Time Machine
- X66 Combined Construction Yard
- X66 Combined Power Plants = 4 Combined Power Plants per Purchase
- X1 Soviet Nuclear Reactor = 3 Nuclear Reactors per Purchase
- X66 Combined Refinary = [Note, the Yuri 'slaves' in this instance will not be part of the refinery or harvester, they'll either be willing and payed workers or they'll be mining drones based on allied robo tank or soviet terror drone tech]
- X1 Allied Ore Purifier
- X3 Civilian Oil Derricks = 192 Oil Derricks in total due to the oil fields upgrade
- X6 Civilian Oil Fields = 6 X2 Boost to the oil derricks
- X1 Combined Barracks
- X3 Civilian Airfields
- X3 Civilian Hospitals
- X1 Yuri Cloning Vats = Can create 1 person per day for free = 3,650 per 10 year jump in free allies
- X1 Combined War Factory
- X1 Soviet Industrial Plant = Reduces manufacturing time and cost to 1 / 4 of its original
- X1 Combined Radar
- X1 Allied Spy Satellite
- X66 Combined Shipyard
- X1 Combined Repair Pad
- X1 Soviet Machine Shop
- X1 Combined Battle Lab
- X1 Combined Basic Defences
- X1 Combined Advanced Defences
- X1 Allied Superior Defences
- - All buildings with the 'combined' name means they are a fusion of the Allied, Soviet and Yuri versions of those buildings. While it might say 'x1' that 'x1' still has the price of the 3 structures needed to form the combined version taken into account.
- - All buildings have an Allied visual aesthetic
Companions:
- Comrades In Arms = X8 Created Companions with 300 to spend
- The Professor = Einstein
- X11 The Commando
- - X1 Tanya
- - X10 Custom Commandos [1 Anti Vehicle Specialist, 1 Anti Air Specialist, 1 Anti Ship Specialist, 1 Anti Building Specialist, 1 Jetpack Specialist, 1 Chrono Specialist, 1 Doctor / Medical Specialist, 1 Charismatic / Diplomacy Specialist, 1 Scientist / Science Specialist and 1 Engineer Specialist]
- - The Commandos would work together on missions, rather than Tanya being sent alone, this way missions with her should be a lot easier as they could manage each other's weaknesses and it wouldn't end with tanya being so easily killed.
X4 The Secretary
- - X1 Lt Eva
- - X3 Custom Secretaries to help Eva
Scenarios
- Standing Tall (Allies only) = Complete the RA2 Campaign
- In The Nick Of Time (Allies only) = Complete the RA2 YR Campaign
Drawbacks:
The Future Ain't What It Used To Be = Events and people are potentially quite different
Carville'd = Enemies will send assassins after me
Insidious = Enemies have more secret bases

—----------------------------------------------------------------------------------------------------------------------------

JUMP - Command and Conquer Tiberium Sun
Primary Goal

: Capture Kane

Solution for Primary Goal:

Send an army in to temple prime

Secondary Goals

:

Reason for visiting

: Get some new tech + Mcneil

Location

:

Origin

: Global Defense Initiative / Scientist

Perks

:
- Tiberium Is Power!

Items

General Items:
- X1 The Tacitus
Weapons and Armour:
- X 66 M16 Mk. II Pulse Rifle
- X 66 Light Armor
Vehicles

:

- X 65 Orca Command Vehicles
Followers, Allies and NPC's:
Infantry:
- X 130 Light Infantry = 20 Soldiers per Purchase = 2,600 Total
- X 130 Disk Throwers = 10 Per Purchase = 1,300 Total
- X 65 Rocket Infantry = 10 Per Purchase = 650 Total
- X 65 Mutant Sniper = 4 Per Purchase = 260 Total
- X 65 Engineer = 5 Per Purchase = 325 Total
- X 130 Field Medic = 4 Per Purchase = 520 Total
- X 130 Jump Jet Infantry = 4 Per Purchase = 520 Total
- X 65 Ghost Stalker = 1 Per Purchase = 65 total
Vehicles:
- X 130 Wolverine MK1 = 4 Per Purchase = 260 total
- X 130 Amphibious APC = 5 Per Purchase = 325 Total
- X 65 Titan = 5 Per Purchase = 325 Total
- X 65 Hover MLRS = 5 Per Purchase = 325 Total
- X 65 Mobile Repair Vehicle = 4 Per Purchase = 260 Total
Buildings and Bases:
- X 1 GDI Construction Yard
- X 1 NOD Construction Yard
- X 1 Forgotten Construction Yard
- X 1 Upgraded Walls, Gates and Pavement = Surrounds the base and each building
- X 1 Fully Upgraded GDI Base Defences
- X 1 Fully Upgraded NOD Base Defences
- X 1 Upgraded GDI Advanced Base Defences
- X 1 Upgraded NOD Advanced Base Defences -
- X 5 GDI Power Plants
- X 5 NOD Power Plants
- X 1 Forgotten Power Plant
- X 1 GDI Barracks
- X 1 Nod Hand of Nod
- X 1 Forgotten Barracks
- X 5 Tiberium Refinaries with Blue Tiberium Fields
- X 1 GDI War Factory
- X 1 Nod War Factory
- X 1 Forgotten War Factory
- X 1 GDI Radar
- X 1 NOD Radar
- X 1 Forgotten Radar
- X 1 GDI Tech Center
- X 1 NOD Tech Center
- X 1 Forgotten Tech Center
- X 4 Ion Cannon Uplink
- X 1 Nod Stealth Generator
- X 1 GDI Dropship Bay
Companions:
- X 10 Created Companions
- X 1 EVA
- X 1 Drop Pod Troops = 4 Riflemen and 4 Grenadiers
- X 2 Mcneil
- X 2 Kane = Prisoner

—----------------------------------------------------------------------------------------------------------------------------

JUMP - - ACE COMBAT
Primary Goal

: Stop the Asteroid

Solution for Primary Goal:

Use Space Industry to Redirect Asteroid

Secondary Goals

: Stop the nukes going off

Time

: 1995

Location

: 5- Belka

Origin

: Engineer

Perks

:
- Basic Flight Training
- Missile Surplus = Planes hold more missiles than they should
- Comm Chatter = Can hear enemy radio chatter sometime
- Don't Need a Team = Can fix a plane without help
-Technical Certainties = Can upgrade my planes
- Wonder Weapons = Can build super weapons

Items

General Items:
- X1 Blueprints = can make easy-to-understand blueprints of any vehicle you own in order to supply it to others, letting them recreate the machine with ease or set it up for mass production
Supplies:
- X1 Electrosphere Infrastructure
Weapons and Armour:
- X1 Flight Suit
Equipment

:

- X1 Upgraded Tool Box
- X1 Optimization Computer = A Computer that can scan computers and tell you how mods would change them
Vehicles

:

- X1 Scinfaxi-class Submarine
- X1 Gerald R. Ford-class Air Supercarrier
Followers, Allies and NPC's:
- X1 Scinfaxi-class Submarine Crew
- X1 Gerald R. Ford-class Air Supercarrier Crew
- X1 Gründer Industries Staff
Buildings and Bases:
- X1 Basic Hangar Bay with Automated Heavy Arms
- X1 Pilot Simulator
- X1 Memorial Room = Updates with people who've died working for me
- X1 Training Course = Large training facility
- X1 Container Launch System = Multiple containers with 3 UAV Each
- X1 Excalibur Tower = Laser Super Weapon
- X1 Stonehenge Spacegun Turret Networks = 8 Anti asteroid guns per purchase
- X1 Gründer Industries
- - -Advanced Automated Aviation Plant = Can build planes cheaper
- X2 Space Elevators
Companions:
- Never Fly Alone = 8 Imported Companions
- Alex = An AI
- Maximillian Weber; "Mole Man" = A Bomber Pilot
- Cassandra Lane; "Scalpel" = An Experimental fighter pilot
- Mila Smirnov; "Godseye" = A Radar expert
- Anatoly Kuznetsov = An Engineer
- Johnathan Graves = A Politician
- Isabella Roth "Vampire" = A Crazy Pilot
- Larisa von Künsberg "Queen" = A Pilot who likes to keep allies alive
- Jessica Sanders = An Engineer
- Astrid Eriksen = A Politician
- AWACS "Night-Eye" = An Awacs team
8+11=19 Companions
Drawbacks:
- Dancing with the Angels
- Embarrassing Callsign
- Belkan Conspiracies
- Barf Bag
- Number One
- Rival

PLANE CUSTOMISATION

[A note, this plane will become the standard for my cities defense forces, using the 'blueprint' items to mass produce it]
Base Hull:
- 6th Generation / Experimental Fighter Plane
Weapons:
- Duel Autocannons
- Pulse Lasers
- [SPECIAL] Upgraded All-Direction Multi-Purpose Missile
- [SPECIAL] Upgraded Tactical Laser System = Powerful Faster firing Laser for 1 Slot
- [SPECIAL] Duel Electromagnetic Launchers = 2 Railguns for 1 Slot
Support:
- Flare Launch System
- Vertical Take-Off and Landing mode
- Powerful Radar
Utility:
- Ejection System
- Color Scheme = White Primary, Blue Secondary
- Passenger Seat
- Luxury Interior
- Enhanced Thrusters
- Aerodynamic Upgrade
- Enhanced Turning

ACE BASE

Base:
- X2 Megalith Launch Facility
- X1 Two Into One = Both megaliths combined
Support:
- X1 Upgraded Communication Network
- X1 Upgraded Radar Systems
- X1 Support Staff
- X1 Upgraded Vehicle Users = Allied vehicle users gain experience quicker
- X1 Ground Troops
- X1 Special Operations Units
- X1 Tank Division
- X1 Fleet of Attack Boats
- X1 Handful of Destroyers
- X1 5TH Gen Fighter Swarm
- X1 AI Assisted R&D Division
- X1 Simulation Chairs = Places for allies to Learn
- X1 Machine Shop
- X1 Super Computer Systems
- X1 Chokepoints & Trenches
Utility:
-X1 Two Control Towers
- X1 Runway fit with a Catapult Assisted Take-Off Barrier Arrested Recovery system but the length is not reduced, it is still full length
- X1 Upgraded Hangar Bays, Warehouses and Docks
- X1 Barracks with luxury accommodations
- X1 Upgraded Chow Hall
- X1 Supply Depos and Cargo Spaces
- X1 Logistics Lines
- X1 Upgraded Arboretum
- X1 Pharmacy & Medical Wing
- X1 Upgraded Prison Wing
- X1 Reclamation Upgrade
- X1 Bunker Section
X65 Companion Bases
[ Each companion base has the following ]
[ Each Companion base would be placed by the Ocean or a River to accommodate their fleet of attack boats and their destroyers ]
Vehicles:
X1 4th Generation Fighter
Buildings and Bases:
- X 1 Space Elevator
- X 1 Stonehenge Spacegun Turret Network = 8 per purchase = 520 total
- X 1 Cruik Fortress
Base Upgrades:
Support Upgrades:

- X 1 Communication Network
- X 1 Radar Systems
- X 1 Support Staff
- X 1 Upgraded Vehicle Users = Allied vehicle users gain experience quicker
- X 1 Ground Troops
- X 1 Special Operations Units
- X 1 Tank Division
- X 1 Fleet of Attack Boats
- X 1 Handful of Destroyers
- X 1 5TH Gen Fighter Swarm
- X 1 AI Assisted R&D Division
- X 1 Machine Shop
Utility Upgrades
- X 1 Control Tower
- X 1 Runway
- X 1 Hangar Bays
- X 1 Warehouses
- X 1 Barracks
- X 1 Chow Hall

—----------------------------------------------------------------------------------------------------------------------------

JUMP - - Iron Sky
Primary Goal

: Stop the nazis and reptilians

Solution for Primary Goal:

Stop the nazis from invading by sending special forces to their city

Secondary Goals

:

Reason for visiting

: To get a space fleet

Location

: Washington, 2018

Origin

: Drop In

Items

Vehicles

:

- 71 Earth Spacefleet
- - X71 Banzai Fighter,
- - X71 Zerg Fighter,
- - X71 Dundee Bomber,
- - X71 Katar Frigate,
- - X71 Canadarm Frigate,
- - X71 Spitfire Frigate,
- - X71 USS George W Bush,
- - X71 Mir
- - X71 International Space Station,
- 71 Gotterdammerung
Buildings and Bases:
- 71 Moonbase = City sized moon base

—----------------------------------------------------------------------------------------------------------------------------

JUMP - Gears of War
Primary Goal

: Save as many people as possible, prevent the dawn strikes

Solution for Primary Goal:

Use armies gained previously to fight the locust, Use shuttles launched from the space-elevators to steal Hammer of dawn satellites

Secondary Goals

:

Reason for visiting

: The general weapons and tech aswell as Delta Squad, mainly for dom and anya

Location

:

Origin

: Human

Items
General Items:

- X1 Synced Personal Digital Assistant

Weapons and Armour:

- X1 UIR Elite Armour
- X1 Onyx Guard Armour
- X1 Mark 2 Lancer Assault Rifle - Grenade Launcher

Vehicles:

- X1 Silverback Mini Mech
- X1 Centaur Tank
- X1 King Raven Helicopter
- X1 Assault Derrick
- X1 Mega Mech

Followers, Allies and NPC's:

- X1 HI-Jack Robot
- X1 DB Industries
- X66 The Army Azura Island
- X1 Army of DeeBees
- X1 Army of Trackers

Buildings and Bases:

- X66 Hammer of Dawn Satellite System
- X66 Azura Island
- X66 Osmium Mine
- X1 Mt Kedar Laboratory
- X1 DeeBee Production Factory
- X1 Tracker Production Factory
Companions:
- X2 Secretary Taylor
- X2 Cain the Unbreakable
- X2 Sergeant Abbey
- X2 Specialist John
- X2 Princess Tyrren
- X2 Marcus
- X2 Dom
- X2 Maria
- X2 Cole
- X2 Baird
- X2 Anya
- X2 Samantha
- X2 Gabriel
- X2 Reyna
- X2 Fahz
- X2 Minh
- X2 Tai
- X2 Dizzy
- X2 Carmine family
Drawbacks
-E-Day
-No Mass
-'Off with his Head!'
-Trinity of Worms

General Jumpchain Thread 10 RP (2024)
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